14:56 Thursday 28 December 2017
I refactored my code to remove an array which I thought was causing Godot to mismanage memory, but.. the error is still happening! It must be something with my code and not memory management. boo
I refactored my code to remove an array which I thought was causing Godot to mismanage memory, but.. the error is still happening! It must be something with my code and not memory management. boo