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Entries this day: dream hour-of-code toy-store dream ##09:03 Tuesday 27 January 2015 JST##
Walking next to the train while he spoke in English and it was
translated to Spanish for the local population riding on the train.
The train slowed down as I realized I was gonna get squished between
it and a fence, so I leapt across the tracks (with fence behind me and
train paused, approaching on my left) and then climbed aboard the
train as it continued its journey. They had cool seats which gave
massages each time the train bounced; it was a simple inexpensive
design, using an old tire on an armature on a rocker connected to the
massagey bumps in the lower back of each seat.
Around 3 or 4 am I woke up from a funny dream snippet which I can't remember at the moment. permalinkhour of code ##12:42 Tuesday 27 January 2015 JST## Easy way to learn imperative programming concepts: Hour of Code If original is missing, try grayscale version permalinktoy store ##18:40 Tuesday 27 January 2015 JST## There was an interesting game at the toy store today: Chaos, a disc stacking game. Interesting are the rules; it's super simple, but redistribution of tiles is forced at times during the game, making predictions pretty difficult. I wonder if it would translate well to an online game. The physical game uses a 3D play area so a 2D version would have to be tweaked a bit. After that, Shibata showed me some of their unpopular items which are being sold for 50% off normal price. They had a set of plastic stacky pieces which were basically big Legos, but with softer plastic. Also played with some plastic bars with magnets on each end and marbles used as connectors. She quickly stuck a couple of interesting things together, including a hanging spinner and a sitting see-saw, using magnetic replusion to offset gravity. permalinkprev day next day |